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7 Card Stud Hi/Low

7 Card Stud Hi/Low is a modified version of 7 Card Stud, in which there can be a winning high hand, and a winning low hand.  You will find that this page is almost identical to the 7 Card Stud page.  The only signifigant difference is that you can make a high hand or low hand.

Though not as popular as Hold'Em or regular 7 Card Stud, it does see some casino and cardroom coverage.  We will cover the following topics on this page. 

What is a Low Hand?
Basic Game Play
Betting Structures
Ante & Bring-In Bet
The Hi/Low Showdown
Order of Action
All-In Situations
Dealer Rotation


WHAT IS A LOW HAND?

Rather than take up a lot of page space here, we created a separate page to help you learn exactly what a low hand is, how to calculate what you have, and some variations of low hands.  CLICK HERE to learn the details of low hands.


BASIC GAME PLAY

This will tell you the very basics of game play.  Following these basics, we will briefly discuss some other elementary topics of value.

7 Card Stud Hi/Low is played with 2 to 8 people at a table, and with a standard deck of cards (no Joker and no Wild cards unless playing a variation of the game). 

Play begins by putting in an "ante".  The ante is usually 10-20% of the lowest allowed bet.  Will will cover betting structures and antes in more detail after the basics.

Cards are dealt in order, starting with the first person to the dealers left.  Each player receives 2 cards, face down, and 1 card face up. (The first face up card is called the "door" card)

To start the first betting round, the person with the lowest up card must make a "bring-in" bet.  See the next section for a more thorough explanation.

Each player then receives a second card face up, and the second betting round takes place.  (This round is called "fourth street")

Each player then receives a third card face up, and the third betting round takes place.  (This round is called "fifth street")

Each player then receives a fourth card face up, and the fourth betting round takes place.  (This round is called "fifth street" - and is the last card dealt face up)

The dealer then gives players a final card, face down, followed by the fifth and final betting round.

A note on how cards are used.  A poker hand is generally made up of 5 cards.  In 7 Card Stud Hi/Low, you get 7 cards total. Out of these 7, you pick the best 5 that will make your high or low hand (or both in some cases).  You may use any combination of your down cards and up cards. 


We have now covered the basic construct of the game!  When playing 7 Card Stud Hi/Low, you will most always use this basic structure.  We will now dig in to some other elementary topics necessary to fully understand the game.


BETTING STRUCTURES

There are lots of ways to play 7 Card Stud Hi/Low.  In home games, there is typically a set ante size, a stated maximum bet size, and a maximum number of raises.  Though this is a perfectly acceptable way to play the game, casino's and cardrooms typically run it in a slightly differnt manner.

Most games will be advertised as two amounts (a low amount and a high amount), such as 2$/4$, or 5$/10$.  You may know that Texas Hold'Em Limit games are advertised this way, and the concept is very similar.

The smaller of the two amounts represents the betting increment that a bet or raise must be during the first and second betting rounds. 

The larger of the two amounts represents the betting increment that a bet or raise must be during the third, fourth, and fifth betting rounds. 

EXCEPTION NOTE:  If a player has an exposed pair on the second betting round (both up cards form a pair), then that player may opt to bet at the HIGHER amount during the second betting round.


ANTE & BRING-IN BET

The ante is made by all players prior to cards being dealt.  The ante is typically 10% of the low bet amount.

The Bring-In bet is made at the start of the first betting round.  The player with the lowest value door-card (up card) is required to make an initial bet. The amount of this bet is less than the required bet increment for the round.  It is typically between 2 times the ante, or half of the required betting increment.

For example, in a 1$/2$ 7-Stud Hi/Low game, the ante would typically be 10 cents (10% of the low bet), and the bring-in bet would be 20 cents or 50 cents, depending on the house rules.

After the Bring-In bet, the next player in turn can call the bring-in amount, raise to the full bet amount (1$), or fold.


THE HI/LOW SHOWDOWN

Most cardrooms and casino's use a simple way to determine the high-hand and low-hand winners.  The "cards talk" method is simply looking at the hands and determining who has the highest hand, and who has the lowest hand. 

This may seem obvious, but you will find a different method in some home games.   The most common is the "declare", usually accomplished by placing a number of chips in your hand to reveal whether you want to pursue low or high.  This is usually only used when there is no qualifier for low.

In the event of a tie, the pot is plit in half, and the tying hands split it in half again.  For example, say there is a high hand winner, and the two low hands are identical.  The high hand would win half the pot, and each of the low hands would win a quarter of the pot each.


ORDER OF ACTION

The order of action in a 7-Stud game is determined by the value of the upcards.  This is in contrast to Hold'Em, where the order of action is determined by position in relation to the dealer.

In the first betting round, action is started by the person with the LOWEST valued up card. (2 is the lowest)

In all remaining rounds, the action is started by the person with the HIGHEST valued upcards.  In the absence of a pair, the highest single value upcard is used to determine start of action.  Ace is the highest value. In the event of a tie, next highest cards will be compared.  If all exposed cards still tie, then the person closest to the dealer gets to start the action.


ALL-IN SITUATIONS

It is important to describe what happens when a player does not have enough money to cover a bet that has been made. 

First of all, a player is not obligated to fold because they do not have sufficient funds.  If a bet has been made, and the player wishes to remain in the hand, they simply put what they have into the pot. 

What happens next is a division of the pot, based on the amounts that have been bet.  The pot is divided into a main pot and a "side" pot.

The "main" amount includes the amount of money already in the pot, the amount of money that the "all-in" player has bet, and an equal amount of money from all remaining players.  Any money that is left over is the "side" pot.  Consider this example.

In a 10$/20$ 7-Stud game, player A and B each have 100$ in front of them.  Player C only has 25$.  During a hand, all three have wagered 10$ so far, giving a pot of 30$.  Player A then bets 20$. Player B calls the bet, and player C wants to remain in so he puts in his last 15$. The main pot would be the original 30$, and 15$ from all players, for a total of 75$.  This is what player C is eligible to win if he/she wins the pot.  The remaining 5$ from player A and B go into the side pot.  Player C has no stake in the side pot, only A and B are eligible.  Any additional money wagered by players A and B will go directly to the side pot.


DEALER ROTATION

The dealers position in 7-Stud determines who gets cards first.  In order to be fair, the dealer position needs to rotate around the table.

In home games, the deck of cards generally gets passed around to each player in turn.  This makes it easy to determine who the dealer is, and provides an easy way to keep things equitable.

In casinos and cardrooms, the dealer is a fixed non-player for the duration of the game.  The rotation happens via the use of a "button" (usually a small plastic chip).  Each hand, the button advances to the next player.  The position of the button indicates where the dealer "is", and thus play progresses from that point.


Having read this section, you will be well armed to go play some 7-Card Stud!  though we did not discuss strategy, these basics will enable you to feel comfortable with the basic game play.

 

 

 
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